<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>treasure hunt Devlog - itch.io</title><link>https://gobblegon.itch.io/treasurehunt</link><description>a short level that tests a basic orbital camera, movement, and basic interaction</description><item><guid>https://gobblegon.itch.io/treasurehunt/devlog/1556142/boss-camera-and-key-update</guid><title>Boss Camera and Key Update</title><link>https://gobblegon.itch.io/treasurehunt/devlog/1556142/boss-camera-and-key-update</link><pubDate>Wed, 17 Jun 2026 07:11:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The boss was previously a bit unintuitive, so some camera direction was implemented to highlight a strategy to defeating it. Further, another object was added to the scene to add more momentum to the...</p>]]></description></item><item><guid>https://gobblegon.itch.io/treasurehunt/devlog/1554226/camera-controls</guid><title>Camera controls</title><link>https://gobblegon.itch.io/treasurehunt/devlog/1554226/camera-controls</link><pubDate>Mon, 15 Jun 2026 04:33:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>You can now plug in a controller and play the game with that instead of a keyboard. Also, the snap behind functionality for the camera has been improved. I might work more on camera features if there...</p>]]></description></item><item><guid>https://gobblegon.itch.io/treasurehunt/devlog/1553699/additional-level-features</guid><title>Additional level features</title><link>https://gobblegon.itch.io/treasurehunt/devlog/1553699/additional-level-features</link><pubDate>Sun, 14 Jun 2026 15:35:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In addition to adding a puzzle to the initial room and interactive treasure, an additional &quot;boss&quot; scene has been integrated as well with its own puzzle to solve. The combat system is still in its earl...</p>]]></description></item></channel></rss>